Creating classes and objects is a fundamental concept in C# programming. In this tutorial, I'll guide you through the basics of defining classes, creating objects, and working with them in C#.
1. Introduction to Classes and Objects:
- Class: A class is a blueprint or a template for creating objects. It defines the properties (attributes) and behaviors (methods) that objects of the class will have.
- Object: An object is an instance of a class. It is a concrete realization of the class, with specific values assigned to its properties.
2. Creating a Class:
To create a class, use the
class
keyword, followed by the class name. Here's a simple example:using System;class Car{// Propertiespublic string Model;public int Year;// Methodpublic void Start(){Console.WriteLine("Engine started!");}}
3. Creating Objects:
Once you have a class, you can create objects (instances) of that class. Use the
new
keyword followed by the class name and parentheses.class Program{static void Main(){// Creating objectsCar myCar = new Car();Car yourCar = new Car();// Assigning values to object propertiesmyCar.Model = "Toyota";myCar.Year = 2020;yourCar.Model = "Honda";yourCar.Year = 2022;// Calling methodsmyCar.Start();yourCar.Start();}}
4. Access Modifiers:
- Use access modifiers (
public
,private
,protected
, etc.) to control the visibility of class members. In the example above, properties and methods arepublic
, meaning they can be accessed from outside the class.
5. Constructor:
A constructor is a special method that is called when an object is created. It's used to initialize object properties. If you don't define a constructor, C# provides a default one.
class Car{// Propertiespublic string Model;public int Year;// Constructorpublic Car(string model, int year){Model = model;Year = year;}// Methodpublic void Start(){Console.WriteLine("Engine started!");}}
6. Encapsulation:
- Encapsulation is the bundling of data (properties) and methods that operate on the data into a single unit (class). It helps in data hiding and abstraction.
7. Inheritance:
- Inheritance allows a class (subclass/derived class) to inherit the properties and methods of another class (base class).
8. Polymorphism:
- Polymorphism allows objects of different classes to be treated as objects of a common base class. It includes method overloading and method overriding.
Conclusion:
This tutorial covers the basics of classes and objects in C#. Understanding these concepts is crucial for building scalable and maintainable software. As you progress in your C# journey, you'll encounter more advanced topics related to object-oriented programming.